If you make an objection with an item, listen to the music! If it stops or it changes, it's good!
For this hint to work you must first be in the trial. When you think you have a contradiction save. After saving return to the game. If you were wrong and lose a '!' then you can simply turn off the DS and then restart the game from your savepoint. I suggest to keep trying until you finnaly figure out what to do, then restart with a full '!' bar. In later parts of the game where you must show second evidences to prove your claim, save after they say something and then continue to the evidence.
This isn't a cheat oode, but this is some helpful hints if you're having a problem. First off, make sure you examine EVERYTHING. Usually if something isn't happening, its because you haven't found the right thing yet. Second, show evidence to people you think will know about it. Such as if you find something with someone's name on it, show it to them etc. Next, be aware as to what people are saying. Unlike some games, this is a game where you have to play close attention to the dialougue of the characters. Finally, talk to everyone. Most of the time, when you're finished with a person or a certain area, that person will leave, or make some kind of comment like 'thats all I know.' Every now and then, however, Phoenix will point out that they must know something else, so make sure you pay attention to these details. If you're having trouble and haven't tried all of these, then try them.
If you insert Gyakuten Saiban (GBA) in the GBA slot when you turn on "Gyakuten Saiban: Yomigaeru Gyakuten" you can skip straight to Episode 5 (Yomigaeru Gyakuten) without having to finish Episode 4. Note: Japanese version only.
If you insert Gyakuten Saiban (GBA) in the GBA slot when you turn on "Gyakuten Saiban: Yomigaeru Gyakuten" you can skip straight to Episode 5 (Yomigaeru Gyakuten) without having to finish Episode 4.
During the Case 5 ending credits on the touch screen, fingerprint powder will blown away. Eventually, a dialogue scene with a character will appear. Tap the touch screen at this time as though applying fingerprint powder to it and blow it off (as done during game play) A hidden drawing of that character will appear on the top screen.
During the credits after completing Case 5, the touch screen will show fingerprint powder being applied and blown away to reveal the credits. After every few screens of credits, a dialogue scene takes place with a character from the game. During these scenes, tap the touch screen as though applying fingerprint powder to it, and blow it off (just like in the actual game) to reveal a hidden drawing of the character that is on the top screen.