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  CHEATS

Rainbow Six: Vegas 2 Cheats




TAR-21 assault rifle

Hold R2 and press Down(2), Up(2), Square, Circle, Square, Circle, Triangle, Up(2), Triangle while customizing your character's guns and clothing.

Laser bullets

Host an online game. Press Start during game play, then hold L2 and press L3(2), X, R3(2), Circle, L3(2), Square, R3(2), Triangle. Bullets from Alpha team/Rainbow will be blue lasers, while those from Bravo Team/terrorists will be red lasers.

Third person view

Press Start to pause game play, then hold L2 and press Square, Circle, Square, Circle, L3(2), Triangle, X, Triangle, X, R3(2).

Super ragdoll effects

Press Start to pause game play, then hold L2 and press X(2), Circle(2), Square(2), Triangle(2), X, Circle, Square, Triangle.

M468 rifle

Hold R1 and press Up, Triangle, Down, X, Left, Square, Right, Circle, Left(2), Right, Square at the title screen.

MTAR-21 assault rifle

Hold R1 and press Down(2), Up(2), Square, Circle, Square, Circle, Triangle, Up(2), Triangle at the title screen.

Big head mode

Press Start to pause game play, then hold R1 and press Circle, Square, X, Triangle, L3, Triangle, X, Square, Circle, R3.

Comcast Event multi-player map

Select the "Extras" option at the main menu. Select the "Comcast Gift" option, then enter "Comcast Faster" as a password to unlock the "Comcast Event" multi-player map.

Prequel bonus

Have a saved game file from Tom Clancy's Rainbow Six Vegas with an "Elite rank". When starting a new game in Tom Clancy's Rainbow Six Vegas 2 you will be given 2,500 experience points, the ballistic face mask, and flight helmet.

Marksman bonuses

Reach the indicated level to unlock the corresponding bonus.

Level 1: 250 experience points

Level 2: SV 98 Sniper Rifle

Level 3: 500 experience points

Level 4: TAR21 Assault rifle

Level 5: 750 experience points

Level 6: M468 Assault Rifle

Level 7: 1,000 experience points

Level 8: 92FS Pistol

Level 9: 1,500 experience points

Level 10: M40A1 Sniper Rifle

Level 11: 2,000 experience points

Level 12: AUG A3 Assault Rifle

Level 13: 2,500 experience points

Level 14: PSG1 Sniper Rifle

Level 15: 3,000 experience points

Level 16: M8 Assault Rifle

Level 17: 4,000 experience points

Level 18: L85A2 Assault Rifle

Level 19: 5,000 experience points

Level 20: L96 Arctic Warfare Sniper Rifle

CQB bonuses

Reach the indicated level to unlock the corresponding bonus.

Level 1: 250 experience points

Level 2: SPAS 12 Shotgun

Level 3: 500 experience points

Level 4: UMP 45 SMG

Level 5: 750 experience points

Level 6: XM29 L5S Shotgun

Level 7: 1,000 experience points

Level 8: Glock 18 Pistol

Level 9: 1,500 experience points

Level 10: P90

Level 11: 2,000 experience points

Level 12: MP7A1 SMG

Level 13: 2,500 experience points

Level 14: Skorpion VZ83 SMG

Level 15: 3,000 experience points

Level 16: Type 95 SMG

Level 17: 4,000 experience points

Level 18: AUG PARA Assault Rifle

Level 19: 5,000 experience points

Level 20: 500 Tactical Shotgun

Assault bonuses

Reach the indicated level to unlock the corresponding bonus.

Level 1: 250 experience points

Level 2: 21E LMG

Level 3: 500 experience points

Level 4: Desert Eagle Pistol

Level 5: 750 experience points

Level 6: G3KA4 Assault Rifle

Level 7: 1,000 experience points

Level 8: MG36 LMG

Level 9: 1,500 experience points

Level 10: Raging Bull Pistol

Level 11: 2,000 experience points

Level 12: AKS 74U Assault Rifle

Level 13: 2,500 experience points

Level 14: M249 SAW

Level 15: 3,000 experience points

Level 16: FNC Assault Rifle

Level 17: 4,000 experience points

Level 18: AK 47 Assault Rifle

Level 19: 5,000 experience points

Level 20: Shield

Hint: Get marksmen level up quick

Go on one or two player on terrorist hunt, villa on normal, if on two player get your friend to attract atention by throwing a grenade by the stairs (eather one) and get your sniper ready, when they rund down shoot them, stand behind the red car so that you can get long range shots (worth +3)

Submitted By: mickyndjames

Hint: A.C.E.S.

Successfully complete the indicated task to unlock the corresponding number of A.C.E.S. points:

Assault:
+3: Kill an enemy or player behind cover with penetrating weapons.
+3: Kill an enemy or player with C4.
+2: Kill an enemy or player who is using a mounted machinegun.
+2: Kill an enemy or player with a frag grenade or breaching charge.
+2: Kill an enemy or player who is using a riot shield.

Marksmanship:
+3: Kill an enemy or player at long range.
+3: Kill an enemy or player when they are on a rope.
+2: Kill an enemy or player while you are rappelling.
+2: Kill an enemy or player who is sprinting.
+1: Kill an enemy or player with a headshot.

Close Combat:
+3: Kill an enemy or player at short range.
+3: Kill an enemy or player who is stunned or flashbanged.
+3: Kill an enemy or player by blind-fire.
+3: Kill an enemy or player from behind.

Hint: Easy A.C.E.S. points

Start a Terrorist Hunt game with "Lone Wolf" off. Set the difficulty to Realistic, and use the Killhouse map. Set the amount of enemies to low-medium, then start the game. Make sure to bring C4 for the Assault points. At the start of the map, run up the stairs, and place your teammates at the top of the first flight of stairs. Immediately use the right side of the wall as cover. You should be able to see a rappel rope on the left side of the wall. Next, do one of the following things to get A.C.E.S. points in the indicated category:

Assault:
While still in cover, throw a C4 out so it lands at the bottom of the rope. Wait until someone starts to climb down, and halfway down, detonate the charge. This will get you +3 Assault points for each kill. Once you run out of C4, use explosives.

CQB:
Just blindfire the enemies rappelling down the rope. Each kill in blindfire gets you +3 CQB points. Alternatively, wait until the enemies reach the bottom of the stairs and start to move towards you. After they are relatively close, pop out from the cover and kill them. This will get you +3 CQB points.

Marksman:
Simply shoot the enemies as they are climbing down. A light machine gun is recommended as they rappel down quite often. Each kill while they are still on the rope gets you +3 Marksman points.

Hint: Smoke and thermal

To clear a room, lean against the wall and tell your team to throw a flashbang in as many corners as you can see then switch to thermal vision and clear the room, simple yes, do people pay attention? no.



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