To become invisible, enable the NDRVR, NWHLS, and NCHSSS codes.
Select "Build" at the main menu. Select "New Racer" at the "Build Driver" screen. Then, enter one of the following names at the "Make License" screen. After selecting the last letter of the name, press Down instead of pressing a button in order to leave the cursor under that letter. After entering the code, go directly to the "Build Car" screen and create any kind of car. The code will remain active as long as the driver with that name is in your line-up of available racers. The cheats are only available in test drive mode and are not available when playing a circuit.
| Code: | Result: |
| Create a new driver or edit an existing driver in build mode. Select the "Make A License" option and enter NCHSSS as a driver name. | No chassis or bricks |
| Create a new driver or edit an existing driver in build mode. Select the "Make A License" option and enter NWHLS as a driver name. | No wheels |
| Create a new driver or edit an existing driver in build mode. Select the "Make A License" option and enter NDRVR as a driver name. | No driver |
| Create a new driver or edit an existing driver in build mode. Select the "Make A License" option and enter FSTFRWRD as a driver name. | Turbo mode |
| Create a new driver or edit an existing driver in build mode. Select the "Make A License" option and enter NSLWJ as a driver name to maintain speed when off the track. | Maintain speed off track |
| Create a new driver or edit an existing driver in build mode. Select the "Make A License" option and enter FLYSKYHGH as a driver name. | Rocket car |
| Create a new driver or edit an existing driver in build mode. Select the "Make A License" option and enter LNFRRRM as a driver name. | Reversed Rocket Racer Run track |
| Create a new driver or edit an existing driver in build mode. Select the "Make A License" option and enter PGLLRD as a driver name to maintain speed when off the track. | Shooter attacking power-ups only |
| Create a new driver or edit an existing driver in build mode. Select the "Make A License" option and enter PGLLYLL as a driver name. | Mine power-ups only |
| Create a new driver or edit an existing driver in build mode. Select the "Make A License" option and enter PGLLGRN as a driver name. | Turbo power-ups only |
| Create a new driver or edit an existing driver in build mode. Select the "Make A License" option and enter RPCRNLY as a driver name. | Grapple power-ups only |
| Create a new driver or edit an existing driver in build mode. Select the "Make A License" option and enter MXPMX as a driver name. | Power-ups always at maximum |
| Create a new driver or edit an existing driver in build mode. Select the "Make A License" option and enter QUIKFNSH as a driver name. | Quick finish |
| Create a new driver or edit an existing driver in build mode. Select the "Make A License" option and enter NMRCHTS as a driver name. | Disable all cheats |
When you upgrade to a warp on green, do not use it immediately. Use it just when you are about to get another green to pick it up. Then, use the green power-up you just picked up during the warp to "double warp". This will allow you to go twice the distance of single warp. This is very effective when facing Basil The Batlord and Rocket Racer.
Go to where there is a split is in the path. There is a door there with two arrows on it at that location. Hit it with any red power up (preferably not the three rockets) and it will open to reveal a blue swirling mass. Go through it to warp farther along the track.
Enter the mining part of the track, then get a red energy, but do not use it. Once you see two or three barrels with a board across it, hit it with the either the cannon, grappling hook, or the laser (do not use the three rockets). You will have to turn quickly to the right directly after that.
Go through all the twists and turns until you get to the waterfall. However, do not go over the bridge. Immediately before the waterfall is a shortcut to the left. Go through it and you will be around the turn faster.
Hold Accelerate when "1" begins to fade during the pre-race countdown.