360 degree attackHold A and rotate the D-pad clockwise or anti-clockwise. He will attack in all directions.
Unlocking Gem's Secret MansionTo unlock a secret stage in the game, collect all 50 Red Jewels throughout the game, then visit Gem The Jeweler in the Village Of Dao. He will see you have 50 Red Jewels and will automatically take you to his place (The Secret Mansion). Submitted By: StarFighters76
Catch a fish while driftingKara will say that she will not eat fish. When you see a fish jump, hit it with your sword. It will come on board. Eat it, talk to Kara, then she will eat it. Become Shadow and use AuraGet to the Pyramid (which is right after Dao). When you are in it, you will see a dark space portal. Enter it and become the new character. Talk to Gaia. He will give you Aura. Press B to use Aura. You have to see small stones under the floor. Red jewels in diamond mineIn the diamond mine while you are rescuing the laborers, there is a laborer stuck inside a cleft near the first dark space you encounter. Go all the way up to the left of the dark space and you should see the wind blowing your hair. Use Will's Psycho-Dash to open the wall. He will give you three red jewels as a reward. Go through Statues in Great Wall of ChinaOnce you reach the Statues inside a Little Maze, use Freedan and use Dark Friar on the statue. If it did not work, step slightly to the side until you manage to attack it with the Dark Friar. Once the Statue is hit, it will rush through you and you will pass the Statue. Native Village save pointThe strategy guide states that when in the native village one must go back to Euro to save the game. A closer save point is located in the Native Village. It is in the upper right corner of the village in an alley beside a hut. Hidden passageIn the alley in Euro City is a church-like location. Enter to find a hidden passage containing a surprise. Ending bonusAfter completing the game, wait for the credits to end. Kara should be standing next to Will. Wait slightly longer, and Kara will move closer to Will. Wait even more, and you should see Will standing in what looks like a school. After a few lines of dialog, all of Will's friends will start to run by.
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