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  CHEATS

Enter The Matrix Cheats




Cheat Mode

Access the Hacking menu, and advance untill you are prompted to ''Hack.'' Enter the command: ''cheat'' Then, simply enter one of the following codes:

Code:Result:
1DDF2556Infinite Ammo
7F4DF451Infinite Health
69E5D9E4Infinite Focus
0034AFFFAll Weapons
13D2C77FUnlock Bonus Test Level
FFFFFFF1Invisibility (enemies cannot see you)
D5C55D1EMultiplayer Fighting
7867F443Faster Logos Flight Speed

Weapon drops

Enter the following DROP commands to drop weapons at the indicated location.

Code:Result:
DROP PNSRZ10North Concourse
DROP RKHMS10Airport Tunnel
DROP JDZMT102nd Floor West (Chateau)
DROP ZKHBD10Courtyard (Chateau)
DROP RHFTQ10Skyscraper
DROP ZSZQH10Warehouse (Chinatown)
DROP JDHQL10Transformer Field (power plant)
DROP JXTRR10Sewer Canal
DROP B1AXXF22nd Floor PO Boxes
Submitted By: DDiMarzo

Hacking engine tools

This is a list of some of the hacking codes:

Code:Result:
CLS, Dir: A:\SYSTEMClear the screen of text
DIR <location>, Dir: A:\SYSTEMList files and folders
ECHO <text>, Dir: A:\SYSTEMDisplay indicated text
EXIT, Dir: A:\SYSTEMExit Hacking engine
HELP <command>, Dir: A:\SYSTEMExtended help for a command
LOGIN, Dir: A:\SYSTEMChange drives; password is GUEST, FREEMIND or COWBOYCURTIS
READ, Dir: A:\SYSTEMRead *.txt files
READBIO, Dir: A:\SYSTEMReview your character's accomplishments
REBOOT, Dir: A:\SYSTEMReboot system, remove unlocked commands
CHEAT <code>, Dir: A:\TOOLSCheat code entry command
VIBRATION <1-100>, Dir: A:\TOOLSTest vibration feature
BEEP <1-8>, Dir: A:\TOOLSTest beeps
DECODE <code>, Dir: B:\TOOLSDecode hint
DROP <code>, Dir: B:\TOOLSWeapon drop command
PLAY, Dir: B:\TOOLSPlay *.fmv files
TRACEKILL, Dir: B:\TOOLSKills traces
CRACK <password>, Dir: V:\TOOLSdrive; password is 8RAM

Morpheus message

In the Hacking engine, instead of using "GUEST", you can LOGIN as FREEMIND or COWBOYCURTIS. The system asks if you would like to hear a message from Morpheus. If you accept, it will tell you to press a number from 1 to 5. There are five messages to hear.

Ending sequence

Successfully complete the game under any difficulty setting. The ending sequence includes what appears to be a trailer for The Matrix Revolution, the sequel to The Matrix Reloaded.

To hear "Going Under" by Evanescence, complete the game. The entire song will be played at the end credits.

Hint: Multi-player mode character selections

When entering multi-player mode, you do not get to choose which character(s) you would like to fight as. Instead, the Matrix selects two pre-set opponents depending on which scenario/background you choose. Note: Much like Morpheus vs. Neo in The Matrix, multi-player mode is essentially a training ground to hone your standard skills. Focus is unavailable for use in the Multiplayer program. You must have two Dual Shock 2 controllers, as the original Dual Shock analog controller does not work. There is no background music to accompany these battles. Below is the list of backgrounds/environments that are used in the single player game itself, and the characters the CPU will select upon choosing a certain background:

The Pit - Player 1: Seraph, Player 2: Ballard
The Ballroom - Player 1: Niobe, Player 2: Ghost
The Bedroom - Player 1: Cujo, Player 2: Vlad
The Atrium - Player 1: Sewing Woman, Player 2: Janitor
The Alley - Player 1: Firebird Man, Player 2: Police Car Man

Hint: Phone numbers

001-949-555-0112
001-714-555-0187
001-213-555-0142
001-310-555-0111
001-949-555-0101

Hint: Additional options

Go into the Hacking option and type DIR. This will bring up a list (System.exe, Tools.exe, etc.). Under system, login as GUEST. This will bring up the B directory. Go to tools under B's directory and it will ask for a five digit binary code. Note: This code is random each time. Enter the correct code (such as 11001 or 10011) to access more options such as "DECODE.EXE", "PLAY.EXE", and "VIEW.EXE".

The list of possible binary codes is as follows:

00000
00001
00011
00111
01111
11111
10000
11000
11100
11110
11111
10101
01010
01000
00100
00010
01100
00110
01110

Hint: Airport level: Shotgun

After the intermission sequence with Niobe and Ghost making phone calls, you will start the level on top of a balcony. You will receive a message from Spark warning you of SWAT members approaching. Do not bother with the stairs, and jump the railing down to the first floor. Directly in front of you are SWAT members coming through two sliding doors. Run past them while shooting and go through the sliding doors. Run behind the SWAT van. There will be a entry shotgun here.

Hint: Break Agent

To do this, it is best to use the "Unlimited health", "Unlimited ammunition" , and "Unlimited Focus" codes. Use Focus and try to disarm the Agent. It may take a while, but eventually you should get it. Once the Agent is broken, you can punch and kick him and he will not react. He will just stand there and straighten his tie every once in a while. If you try to shoot him, he still dodges the bullets as normal.


Hint: Defeating Sephere

Let him strike first, and stay defensive. After this, lay it on him then back off and repeat.

Hint: Defeat SWAT members

Take out any gun, go into Focus mode, then run and jump while shooting. When in Focus, your aim improves and the run and jump will help you dodge bullets.

Hint: Game trailer

Allow the game to idle at the main menu. It will eventually play the preview trailer that was used to promote the game through the website.

Hint: Alternate ending sequence

As Ghost, when you have to fight the man to see the oracle, you are supposed to lose. After you complete the game, go back and load that level. You can defeat him to get an alternate game ending.

Hint: Flashlight

You may have trouble grabbing the flashlightm which is actually a MP5 icon. To get it, take out your MP5 and waste its ammunition so that the gun is no longer in the inventory. The same goes for MP5 pistols. Once this is done, you can pick up the flashlight/MP5. Equip it to turn on the flashlight.

Hint: Powerade

Approach a Powerade vending machine and press (Square) near the buttons on the machine. A Powerade will pop out.

In the Nuclear Plant level where you get the UMP, look at the wall just before you go up to the tower to find a Powerade vending machine.

If you have low health and are in trouble, go to a Powerade machine. Press (Square) and a Powerade will pop out of the machine. Run on top of it, and if done correctly it will fill up your health.

Hint: Focus Counter/Reversal technique

Opponents such as Agents, Seraph or Smith have a high rate of reversal/counter which can deal large damage. On a high level, this makes offense not the most suitable option, as the more you attack, the greater the window of opportunity for your opponent to counter/reverse. Anticipate a punch or kick, and before it commences you must fully Focus. Take note of the opponent's stance, keeping a view of their hands and feet while still Focused. The precise moment you see the opponent begin to move their hands or feet to strike, press (Action) for a guaranteed reversal. The amount of damage dealt to the opponent here can be rewarding, as reversals are the most time sensitive and must be executed precisely during combat -- a misplaced reversal attempt can leave you vulnerable.

Hint: Running on walls

Press Focus while you are close to a wall. If done correctly, this should make your character run against the wall, then eventually do a cartwheel off it.

Hint: Jump off walls

To jump off a wall, put your guns away, enter Focus and jump toward the wall. When you are about to hit the wall, press Jump and you will flip off the wall in the air. If you want to do a bullet jump (the jump that you do in a battle with guns), draw your guns before you get to the wall and press Jump at it. Then, shoot away. You cannot shoot while flipping though.

Hint: Jump longer

Press Up + Jump without focus, then immediately press L to activate focus. You will jump consistently longer.


Hint: Dodging bullets

When you are in a close area, Focus and do a wall run. Then, press Jump and move your character to the other wall. Next, do another wall run then press Jump. You should still be in Matrix mode. If done correctly, you will be able to dodge a lot of bullets.

Hint: Longer wall flips

When doing a wall flip in Matrix mode, press Jump to do a longer flip. Note: You will not be able to fire your weapons while doing this. Be careful, and try not to use it around a lot of enemies.

Hint: Perfect accuracy

Get a gun (preferably a machine gun) and switch to first person view. Shoot and you will see that the bullets appear in a perfectly straight line, no matter what the weapon. This is extremely useful and works with any gun.

Hint: Stylish kills

Pull out your pistol(s) by pressing Weapon Draw. Then, press Punch to hit your enemy with the butt of the gun. Your gun will disappear. While he is dizzy, pull out your pistol(s) again and you will automatically grab his head and shoot him in the stomach.

Hint: Change weapons

If two or more weapons are available, press Left or Right. This should cycle through your weapons.

Hint: Airport level: Take out helicopter

During your battle with the helicopter as Ghost, use the following strategy. Focus Run across the room to where the wall starts to curve. Back up against the wall facing the away from the large glass window. Hold Auto Aim and when the SWAT starts to jump down through the window, use your Focus and dispatch them with the least amount of ammunition possible. Go back to where you were against the wall earlier and wait for the helicopter to pass over. When it does, it will shoot the wall. If you are in the correct location, it will not hit you. After you hear the bullets stop, run around the wall and the helicopter will be exposed without any protection. Use your Focus and dump at least a clip into it. Then, return to the wall and repeat the process. It only takes three to four times to take down the helicopter.

Hint: Airport level: M240

In the level where you are playing as Ghost and must find Soren, you can get an M240. When you are on the large walkway, save your sniper ammunition. Kill the guards and keep moving until you see a woman exit from a door with an M240 and shoot some guards. Equip the sniper rifle and move fairly close. Snipe her in the head. If you kill her, she will drop the M240. Quickly grab it. If successful, you will complete the mission. If not, you will fail because you killed the woman. You will then have the weapon in the next mission.

Hint: Answer The Phone: Defeating Agent

When you are running from rooftop to rooftop, you will see an Agent drop down onto another roof across a gap. If you Focus and unload on him while running at him, he will begin dodging your shots. Jump across the gap and over the Agent, firing at him as much as possible. When you are over his head, stop Focusing. You will land behind him and although you will not be shooting at him anymore, he will still be dodging for a few seconds. Use this opportunity to get in a good strong kick or try to knock him into the gap. If you do not get him in the gap on your first try, you should probably quit. If you knock him off the roof, you will see his gun appear on the ground, then quickly shrink into nothingness. You have now defeated the Agent.

Hint: Concourse level: Exit terminal

As Niobe, when you first start a woman runs past you. Run directly towards the railing and jump over it. Sparks will tell you to stay out of the lobby unless you want a fight. Fight the cops that enter the lobby then turn and go back to the side of the concourse that you started on. You must stay on the ground floor and run towards the escalators. Turn left when you get to them and do not go up. Continue across to the other side of the concourse and turn left around that corner. Somewhere in front of you or near you should be a man. If you go near him, he will start to run away. Follow him. He will keep looking back at you and will trip. He will run slightly farther, then stop, turn, and walk out the door of the terminal. You can follow him out before the door closes to get outside. You will see the SWAT van parked at the curb, and if you go around to the other side you can pick up an entry shotgun. There is really nothing else useful out there, but you can run around if desired.

Hint: On Foot level: Shortcut

There is a way to skip the entire level. Jump down off the truck and run to the right in Focus mode. You will see a fire escape ladder that you would usually see later in that level. Climb up the ladder and go up the stairs. You will reach a door. Go through it. Go through two more doors to complete the level.

Hint: Unexpected Arrival level: Layout

When you start the level, kill all the guards. Then, look at the picture on the easel. It shows you the layout of that section of the post office. The red X is you, the green arrow is the fork lift, the green Xs are enemies, and the red O with a line through it is the place with the smoke grenade.

Hint: Niobe walks off building

Successfully complete the game as Ghost, then enable the "Unlimited health" and "Unlimited ammunition" codes. Play the chase levels where many Agent Smiths are chasing you. Get to the point where you get the grenade launcher. Use the grenade launcher to take out the Agent Smiths. This requires about two to three hits from the grenade launcher. Continue until the last part just before the final sequence in the Matrix before you get on the platform and kill the Agent duplicates. Look directly ahead at the top of the balcony. You can see Niobe walking into the mini pillars. If you kill her, you will die even with the "Unlimited health" code. Fire the grenade launcher at her, and she should climb up the fencing and walk off the building completely.



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